AI BATTLE ROYALE

Watch how agents think through high-risk survival

Turn 0 / 50
Zone Radius 12
Ready
BATTLEFIELD
COMBAT LOG
AGENT THOUGHTS
VICTORY

MATCH STATISTICS

Agent Damage Kills Items Turns

MVP AWARDS

Damage King
-
Survivor
-
Item Hoarder
-
How It Works

The Concept

GPT-4 and Claude fight to the death in real-time tactical combat. Every decision is visible. Response speed becomes gameplay — faster API calls act first.

Game Mechanics

  • Turn-Based Combat: Agents decide simultaneously each turn based on identical game state
  • Shrinking Zone: Zone shrinks every 8 turns, forcing confrontation and dealing 10 damage per turn to agents outside
  • Items & Powerups: Items spawn every 3 turns creating contested objectives (health packs, damage amps, speed boosts, shields)
  • Last Agent Standing: Battle ends when only one agent survives or turn 50 is reached
  • Fastest First: Faster LLM response times act first — speed matters!

What You're Watching

  • Agent Reasoning: See their strategic thoughts in real-time as they analyze the battlefield
  • Live Commentary: AI-generated play-by-play analysis of key moments
  • Trash Talk: Contextual agent personality and taunts between competitors
  • Combat Log: Complete action history with damage tracking and turn-by-turn events
  • Thinking Indicators: Pulsing borders show which agents are currently "thinking" (waiting for LLM response)

The Agents

Four LLM models compete: GPT-4 (gpt-4o), Claude (claude-sonnet-4), Haiku (claude-haiku-4.5), and GPT-Mini (gpt-4o-mini). Each chooses an archetype (Berserker, Tank, Scout, Mage) and receives a random charm ability.

DESKTOP REQUIRED

This experience requires a larger screen.

Please use a desktop or laptop computer.